This camp uses real-world entrepreneurial methods to help students learn not only how startups work,
but also team up to create their own startups
Teams will identify a problem that they are passionate about solving, then use Design Thinking principles
to work together to develop a solution to their problem.
Next, they will go through a three-step cycle used by many startups to develop their concepts and
discover what does and doesn’t work through market research and prototype development.
Finally, each team will create a timed presentation and pitch their startups to a panel of experts.
This promises to be an exciting camp, ending with a tangible idea students can show as part of a portfolio of accomplishments in the future.
Learn about what a startup is and the different types of entrepreneurs. Learn about wireframes and prototyping (3D Printing and Cardboard).
Learn how to identify problems they are passionate about solving. Split into teams based on problems chosen to solve. Ideation exercise to brainstorm solutions to each team’s chosen problem, then each team begins the process of creating its own wireframe or prototype.
Understand the importance of listening to customers when developing products. Continue with wireframe/prototype development.
Finish any remaining prototyping, then conduct customer discovery-based market research to get feedback on their concepts. Teams then decide whether they need to make minor adjustments or pivot to a new strategy and take action.